Saturday, August 18, 2012

Developing a new game type - "Duel" Wield




  
   Hello Readers!

   Recently, I've been reading and learning more about several game types for MTG, like the Grand Melee, Emperor, and EDH. In my past years of playing the game, almost a decade and a half ago, I had never heard of such things and just played the traditional 60 card deck casual game. Having come back into the playing MTG last Christmas, I've slowly become more and more interested with such concepts and now the idea of creating my own game type.

  Over the last few weeks, I think I may have come up with something, but I wanted to pass it by the community for some thoughts on it. So, with that said, ladies and gentlemen, I present to you a possibly new game type called....


"Duel" Wield
(Kind of punny, I know. The title is tentative and subject to change.)


I'm ambidextrous?! HOLY SHIT!


 
  The idea of the game type came to me after hearing a friend of mine call his deck "a weapon". As soon as I heard that, I started to wonder, if you fight with one weapon, why not two? This question continued to ring in my mind as I began to notice forms of dual wielding in other media: Movies I watched (Equilibrium for example) , video games I played (Skyrim), and even in reading about fictional and historical warriors (like Miyamoto Musashi). So, if people can use two weapons at once, how do you use two decks at once and make it competitive while fair? Here is a list of rules I've compiled thus far for this game type...


This is important, there will be a quiz later... Maybe...




"Duel" Wield - Rules (as of 8/18/12)

***All of these are subject to change, and may, depending on feedback and suggestions. This listing will be updated when that occurs.***



1) This game type is meant for 1v1 duels ideally, but can be played as a 2v2 as well (Anything higher or at an odd number might become confusing or lopsided.).


2) Each player uses two 40 card count decks and both decks can NOT be the exact same color(s) (Example - You can play a Mono Red deck with a R/G deck, but you cannot play 2 Mono Red decks or 2 R/G decks.).


3) Both decks must have different sleeves from each other or at least one can be sleeved while the other isn't, they just need to be able to be told apart from one another.


4) Starting life total for each player is 30.


5) Steps and phases within a turn are the same as it is in other more popular game types (IE- Upkeep, 1st Main, Combat, 2nd Main, End Step).


6) During your draw phase, you may draw one card from either deck, not both. During your end step, you may draw a card from the deck you did not choose.


7) Maximum hand size is 10. If your hand exceeds this amount, you must discard down to 10 by the end of your turn.


8) During your turn, you may play two lands instead of one if they are both not from the same deck and not the same land (Example - If you are playing a U/B deck and a Mono White deck, you may play either an island or swamp from the first deck and a plains from the second deck, if you have one from both in hand during your turn. If you are playing a R/B deck with a G/B deck, you cannot play two swamps at the same time, even if they are from both decks.).


9) Each player may use spells, abilities, and permanents from either deck to help and cast from the other. (Examples - Player uses Overrun from a Mono Green deck on human tokens from a Mono White deck. Player used Drowned Catacombs from a U/B deck to cast out Delver of Secrets from a Mono Blue deck.).


10) Spells and abilities that force or allow a player to draw, mill, or search your library may target either library of said player. Any set amount of cards mentioned in the spell or ability may be split between said player's decks (Example - A player casts Ponder. He/she chooses to look at the top two cards from one deck, and one from the other deck, then draws from either of the decks.).


11) A player does not lose the game if he/she can no longer draw from one deck. So long as one deck has a library to draw from, that player remains in the game. That player may then choose to draw an additional card from their remaining deck during their end step since their other deck is no more. (Example - A player was using a G/U deck and a Mono Black deck, but had his/her Mono Black deck milled to nothing. He/she may then choose to draw again from their G/U deck during their end step.). The player may then also play two lands a turn from the same deck, even if they are the same type. This situational rule is to help the players stay competitive since they are at a disadvantage. This can also work as an advantage if utilized correctly.


12) Sideboards are optional, but if you choose to use it, the limit is 10 cards per deck.



  So how exactly would a deck pair look and work with this format? Here are two examples to show how this could work...



http://www.mtgdeckbuilder.net/Decks/ViewDeck/225539

and

http://www.mtgdeckbuilder.net/Decks/ViewDeck/225560



  Looking at these two decks, you can kind of see how these two would work together. Granted, it may not be the greatest combination, but you can see the point of how decks could be made for this format. I ask you now to consider what you will of this format and try playing with it a bit. Please let me know what you think. I am open to any feedback, suggestions, and thoughts about this. I honestly don't know how far I will take it if it picks up, I just wanted to share this idea with you all and see if this would fly or die.

Come at me bro!


   

Monday, August 13, 2012

FNM: Week 4 ~ 8/10/12 @ Fantasy Shop Games & Comics in St. Charles, MO

    After an interesting experience playing at the M13 Game Day event, I was ready to get some more gaming on. Due to money issues, I was unable to go back to Animagination for their "WNM" Standard, so I decided to just do FNM at the Fantasy Shop this week. Last week I actually won a free night pass to play Standard there, so I didn't even have to pay this week. With that in mind, I decided I would try something new, for me anyway.


     Looking over what cards I had, I decided to try out a U/W Spirit Delver Deck


[ Edit / Playtest this Deck ]

By: Kabalyero
U/W Delver of Spirits
Type: Casual
Format: Standard
75 Cards
4   Drowned Catacomb
9   Plains
5   Island
4   Evolving Wilds
1   Swamp

23   Lands


3   Drogskol Captain
1   Talrand, Sky Summoner
3   Delver of Secrets
2   Phyrexian Metamorph
2   Invisible Stalker
2   Dungeon Geists

13   Creatures
3   Intangible Virtue
1   Elspeth Tirel
2   Ponder
2   Think Twice
4   Mana Leak
4   Midnight Haunting
4   Lingering Souls
3   Trepanation Blade
1   Day of Judgment

24   Other Spells


Sideboard:
2   Invisible Stalker
2   Whitesun's Passage
3   White Sun's Zenith
1   Delver of Secrets
1   Fog Bank
2   Moonsilver Spear
2   Vault of the Archangel
1   Drogskol Captain
1   Think Twice

15   Sideboard Cards
This deck was created for free at MTG Deck Builder.net.
Build, Test and Share your decks online. All for FREE!

     I constructed another build of this that was loosely inspired by Noah's U/W/B Spirit Delver deck from M13, but it was later changed into this. I reviewed it with my friends Nathaniel and Zack, at the shop, and they had suggested a few of the changes and gave me the two Dungeoun Geists and a swamp. We gave it a test run against another U/W Delver deck, but it didn't go well, lol. In debate over what I should play, I decided to just go with this one this since I wanted to play something new and need to preparing for my other deck to get rotated out of Standard soon.


Match 1: U/W Spirit Delver vs U/R Delver


Round 1:
U/R Delver
Round 2:
U/R Delver
Round 3: 
Not Played

Winner:
U/R Delver


~Noteworthy cards that opponent used~

Delver of Secrets
Arc Trail
Pillar of Flame
Bonfire
Vapor Snag
Talrand, Sky Summoner
Ponder
Mana Leak


    One of the biggest fears I had after the test run was the idea of going against another Delver deck or one that uses heavy red... Yeah... First time seeing a U/R Delver deck in play here at the shop. Kinda knew this would come up eventually, both red and blue have a lot of power right now in standard. From what I saw with this match, it works rather well! I'm honestly a little worried what the Meta will look like once Izzet cards from RtR come out.

     Round 1 had us doing nearly nothing for several turns in what I call "Land-Fall-Go Leap Frog" lol. A few ponders here and there. Eventually around turn 8 or 9, he laid out a Talrand and casted another spell to get a drake. I responded with a Phyrexian Metamorph to kill both because of the legendary rule, but he would cast out an instant spell to get another drake before it was killed off. We ended up doing that three more times! I mana leaked the second one and metamorphed the last one. By the time he was done, he had nearly 6-7 drakes out and had used spells like Pillar of Flame and Vapor Snag to throw back my spirits and Delvers. This lead to him having a better field and swinging for the victory. Round 2 wasn't quite as slow as the last one. I started pumping out spirits, Captains, and Delver, but he came right back with Arc Trails, Vapor Snags, and Mana Leaks to push me back again. He kept me pinned with 2 Snapcasters to get back his spells and a got out a transformed Delver. With his Delver and 2 Snapcasters (who knew they could be decent attackers?! lol) kept swinging at me for the eventual win.

     Immediately following this match, I could not help but feel that if I had played my Mono White Fateful Hour deck against him, I could have rocked it. I started to question if I had made the right move in choosing this deck. But eh, I know that I need to start getting used to something else and it is a free night. I ended up shaking off that feeling and just rolled with it, regardless of how the rest of the night turned out.



Match 2:
U/W Spirit Delver vs B/R Vampires


Round 1: B/R Vampires
Round 2:
B/R Vampires
Round 3: Not Played

Winner: B/R Vampires


~Noteworthy cards that opponent used~


Stromkirk Captain
Bloodline Keeper
Blood Artist
Pillar of Flame
Brimstone Volley
Vampire Nighthawk
Stromkirk Noble
Duress
Vampire Interloper


     Second match and I was going against my first ever female opponent. Her name is Danielle and I met her and her boyfriend a week or so go on another FNM night. She was pretty cool and laid back, so I knew that, regardless of how this would turn out, this would be a fun match.

     First round had us both racing for the win. I was able to get out a Delver early and transformed it while she got out a Stromkirk Noble that kept getting pumped. We kept each other at bay, killed or countering anything else that hit the field. However, she eventually took the victory over me since her Noble kept pumping itself with each hit. Round 2 started with us again seeing who could put out and keep creatures faster. I was able to get a couple of spirits, a Fog Bank, and a Stalker, but as soon as she laid out, not one, but two Vampire Nighthawks, I knew that was game. Sure enough, she slowly wore down my army of spirits and cemented it with a Stromkirk Captain.

     During the match, her boyfriend came over to check her progress, assuming he had already finished his match. I found out that this deck was a new build for her too. Doing exactly like I was, trying out a new deck for the rotation. They both went on to tell me how much she enjoys playing Vampires before current standard and was trying to come up with a competitive build that she would enjoy. I honestly thought it did well, though she did mention going up against a Miracle deck that annihilated her in the first match. I meant to ask her later on how she did, but completely forgot to. Very curious to know how it did against everyone else there.

     

Match 3: U/W Spirit Delver vs U/B Zombies


Round 1:
U/W Spirit Delver
Round 2:
U/W Spirit Delver
Round 3:
Not Played

Winner: U/W Spirit Delver


~Noteworthy cards that opponent used~


Tragic Slip
Diregraf Captain
Duress
Doom Blade
Skinrender
Vapor Snag
Rooftop Storm
Mana Leak
Gravecrawler
Grimgrin, Corpse Born

Adaptive Automaton


    Third match of the night. I didn't know what to expect, but irconically enough, I did hear of someone running a U/B Zombies deck between my previous match and this one. I was pleasantly surprised that was what I was going up against next! I forget the dude's name off hand, but he was pretty cool. I had heard that this was his first time playing FNM standard, he was more of a Legacy player. He was borrowing the deck off of a friend for the night. We discussed a bit about our other decks and a standard deck he was planning on building for Standard soon.

     Round 1 he laid down an Adaptive Automaton calling zombies. Seeing what land he had out, I figured what his deck was from there. I played a few spirits and a Captain that he Vapor Snagged back to my hand. Unfortunately for him, he wasn't pulling the creatures he needed to start fighting back, but I kept letting him take the swings with his AA to keep my spirits alive. Eventually, I pulled and played my Elspeth and started to heal myself back up from the damage I took. He of course started swinging at her. I had her make some soldiers on my turn and then did her healing again to bring me back to 20. Soon after that, I just kept swinging at him for the win. Round 2 started off in the same way, but he was able to slow me down with Duress and Doom Blades. Eventually I was able to get a Delver, Fog Bank, some spirits, and a Stalker out onto the field, while he had a Skinrender, AA, and Diregraf Captain. He doom bladed my Delver before it transformed and it got into a pound fest to see who could take out who first. Admittedly, we both worked each other down to 1, but I ended up with the last swing, giving me the game and the match.

     After the match was over, we talked more about the deck he was building- A sort of Merfolk Mill Deck. Sounds promising from what he showed me and what he proposed. He then asked if I had any merfolk creatures or low cost blue spells. I ended up giving him an extra Jace's Erasure I had and gave him the idea of using Jace's Phantasms if he focuses more on the heavy mill aspect. He thanked me for the help and suggestions and ran off to the counter to look at some binders, lol. I look forward to seeing what he ends up with next week.



Match 4:
U/W Spirit Delver vs G/W Pod


Round 1:
G/W Pod
Round 2:
G/W Pod
Round 3:
Not Played

Winner: G/W Pod


~Noteworthy cards that opponent used~


Elesh Norn
Garruk, Primal Hunter
Wolfir Silverheart
Inkmoth Nexus
Birthing Pod
Ajani, Caller of the Pride
Birds of Paradise
Green Sun Zenith
Sun Titan
Thalia, Guardian of Thraben
Rancor
Restoration Angel
Blade Splicer
Oblivion Ring
Thragtusk
Champion of Lambholt



     Match 4 had me a bit nervous at first. Leading into this match, our fourth set of matches were being held up by one last match, one of which would be my next opponent. I didn't see much of what happened there, but the dude was pretty upset, which I found out was rightfully so. When I asked what had happened, he mentioned some random kid sat next to him during that match and began to duck tape two cans of soda together (VERY RANDOM). This kid's "master piece" then spilled soda all over the dude's cards and playmat! I don't know what happened to the kid, but I'm assuming he got ejected for that. The other unfortunate part of the match was that, he almost won it, but it ended up being a tie before he could have swung for lethal the very next turn. I sympathized with the guy after hearing that. Noone should have to deal with some random kid messing with their stuff. It immediately made me wonder where that kid's parents were at the time. 

     First round had me drop a Delver first turn and him an Avacyn Pilgrim. He soon dropped a Birds of Paradise and a Blade Splicer. I copied the Blade Splicer with my Metamorph and started to defend against his wave of attacks. He then dropped a Champion of Lambholt and a Restoration Angel to bounce back his Blade Splicer. That was enough to get around anything I was able to put out. He then sealed the deal with a Wolfir Silverheart on the Champion! I could do nothing, but applaud the man for the slaughter he brought out in a few turns. Round 2 had me playing some spirts, but then he third turn dropped Ajani, Caller of the Pride. I seriously sat there in disbelief, lol. He was able to hold back my attacks to pump up an Inkmoth Nexus he played on turn two, to about three counters. He then enchanted it with Rancor and swung at me for 5 poison counters! By then I couldn't defend against it, I had nothing out. Next turn pumped the Inkmoth again and swung for another 6 PCs to finish me off.

     After the match, I talked to him about his deck and told him about this blog, to which, he happily shared the inner workings and strategies about it. Looking over it all and the variety of hurt it brings to the field, I am actually surprised he had lost his first match! The man was, what I felt to be anyway, a genius brewer. So many well played cards that strangely have a very nice synergy about them. He went on to mention that he really doesn't play Standard that much and focuses more on Modern and Legacy. He also mentioned some of his tournament experiences, specifically a Grand Melee he took part in at Gen Con a few years back. Thinking about it now, this was the first time I had seen this guy there, so I don't know if he was a regular from the area or not, but I would love to sit down and talk some more about deck builds and competitive play with him again some time. We both wished each other luck on our final matches of the night after that and went on our ways.

    

Match 4: U/W Spirit Delver vs Mono White Humans


Round 1:
U/W Spirit Delver
Round 2:
Not Played
Round 3:
Not Played

Winner: U/W Spirit Delver


~Noteworthy cards that opponent used~


Honor of the Pure
Spare from Evil
Nearheath Pilgrim
Loyal Cathar
Elite Vanguard
Fiend Hunter
Elite Inquisitor
Pacifism
Trepanation Blade
Champion of the Parish
Silver-Inlaid Dagger
Gather the Townsfolk



     Last match of the night. After hearing about my buddy, AJ, having two freebie wins from no call, no shows that left early, I was kinda expecting a by as well considering nearly a third of the crowd was gone by then. However, my oppenent did show up shortly after I sat down, so we went right into our match. Little did I know that this would be our longest match as well lol.

      Our first, and what ended up being our only round, started off with both of us building armies, but neither really having a great advantage over the other. I had first put out a Delver, a Fog Bank, and Talrand to make a few drakes. He laid put out an Honor of the Pure used a Fiend Hunter to exile Talrand, and Pacifism to keep Delver in check. Then he got out a Champion of the Parish, a Loyal Cathar, and soulbonded the Cathar to a Nearheath Pilgrim, which he started to swing for 6 and gain 6, with me sacking blockers. I eventually got out some spirits, a Drogskul Captain, and a Dungeon Geist to keep his Champion tapped. Once I started building a bigger field, he held back and brought out an Elite Vanguard, and an Elite Inquisitor with a Silver-Inlaid Dagger equipped. I then brought out an Invisible Stalker with a Trepanation Blade equipped and started to eat away at his life gain while starting to hill his deck. He retaliated with a Trepanation Blade of his own and equipped it to his Loyal Cathar, who was still getting blocked, but forcing me now to mill. We went on like this for a few turns until he played a Spare from Evil and tried to swing in. Most of it hit, but it wasn't enough to kill me. He eventually tried swinging in again without another Spare from Evil, but I chose my blocks and had enough left over drakes and spirits to kill his Fiend Hunter to get my Talrand back, the Nearhearth Pilgrim, the Elite Vanguard, and The Loyal Cathar, but I did lose my Dungeon Geist to free his Champion. With Talrand back under my control again, I flashed back two Lingering Souls and a Think Twice to build my field with Drakes and Spirits. He tried to play another Spare from Evil, but I Mana Leaked it while I wore him down with my Stalker w/ Trep Blade. Once he was low enough, I eventually swung in with all of my flyers for the win.

     During the match and just as it was about to end, a bunch of the guy's friends were hanging around us, asking if we were done and what round we were on. I'm sure he was eager to leave with them (And honestly can't blame him, I was eager to go back to my girlfriend so we could go out to a late night dinner lol). Anyway, with that said and the round won to my favor, he forfeited the rest of the match to my victory, mostly so he could leave, lol. I accepted and reported in. I knew he was in a bit of a rush, but I would have loved to have seen another round between our decks. I also love the fact he was playing a Mono White Humans deck, had been considering making one myself for awhile now.




FNM: Week 4 Results


Match Wins:
2 (+1 forfeit)
Match Losses:
3
Match Drawes:
0
Round Victories:
6 (+3 unplayed)
Round Defeats:
9 (+3 unplayed)
Round Stallmates:
0
Most impressive deck(s) of the event: G/W Pod
Spoils of the event:
None


Total Career Match Wins: 8 (+2 forfeit)
Total Career Match Losses: 15
Total Career Match Drawes:
1
Total Career Round Victories: 29 (+10 unplayed)
Total Career Round Defeats:
35 (+7 unplayed)
Total Career Round Stallmates: 1 (Time Expired)
Total Career Event Tournaments: 1
Best Event Tournament Finish:
9th place out of 16 (M13 Game Day Event 8/4/12 @ Animagination - Des Peres, MO)




Closing thoughts for the week...



     So I ended up like I normally do- 2 wins, 3 losses. I really doubted that this deck would even get there the way the first match went down, but I have to say, it wasn't bad during that third and last match. I still don't know if this is the route I really want to go when rotation hits. Granted, I know Azorius will be in the first set of the RtR block, but eh. I have a lot of thinking to do. I have thought about retooling that R/W Humans deck I had and trying to get the trades I need for it, like Champion of the Parish, Restoration Angels, another Odric,, Bonfires, etc... But that will depend if I can find anyone that would be willing to trade those out right now... Might need to do a little exploring around St. Louis again to other MTG event locations.

     Also, I have considered compiling a list of cards that I own currently that are in Standard and creating a deck challenge to see if you, my readers and the community of this site, could help me construct something nasty that I may not even realize. Please let me know what you guys think of that idea and I'll get cracking on that right away.

     In any case, thank you all once again for taking the time to read my blog, I hope you all enjoyed it. As always, any thoughts, comments, and suggestions are appreciated! I will see you all next week.

M13 Game Day Event ~ 8/4/12 @ Animagination in Des Peres, MO

    Here it is, my first special event and a new location! I had heard the night before over the course of the FNM at my usual location, that they may not be playing a normal game day event, that it was invite only. I don't know if this was true or not, but I recalled the judges going around telling certain people that they had an "in" on the tournament going on the next day. Regardless, I thought this might be a grand opportunity to hit up a new location and check out some of the competition there.

     I have a few friends that have told me about Animagination. I was very familiar with the store having been to it when it was at the St. Louis Mills Mall in Hazelwood, MO and at the previous upstairs location of the current mall it is in, the West County Mall in Des Peres, MO. I had also recalled them from my previous work running an artist alley at an anime convention here in St. Louis, called Anime St. Louis, they were one of the vendors there in the dealers' room. I had never been to any events like this before with Animagination, but it was definitely a very nice change of pace.


    
For this event, I decided to play my Mono White Fateful Hour deck again.


[ Edit / Playtest this Deck ]

By: Kabalyero
Fateful Unlife
Type: Casual
Format: Standard
75 Cards
19   Plains
4   Clifftop Retreat

23   Lands


3   Immolating Souleater
3   Moltensteel Dragon
3   Gavony Ironwright
3   Thraben Doomsayer
3   Suture Priest
1   Odric, Master Tactician
1   Accorder Paladin

17   Creatures
3   Phyrexian Unlife
3   Soul Conduit
4   Gather the Townsfolk
3   Norn's Annex
2   Chalice of Life // Chalice of Death
2   War Report
2   True Conviction
1   Increasing Devotion

20   Other Spells


Sideboard:
1   Norn's Annex
1   War Report
1   Thraben Doomsayer
1   Moltensteel Dragon
1   Gavony Ironwright
4   Oblivion Ring
3   Crusader of Odric
1   Phyrexian Unlife
1   Suture Priest
1   Immolating Souleater

15   Sideboard Cards
This deck was created for free at MTG Deck Builder.net.
Build, Test and Share your decks online. All for FREE!


I felt that bringing something unique to this event might be the best way for me to really wreck havok lol. I wasn't sure how well I would do, especially at a smaller venue like this, but I looked forward to the possibility of new adversaries!



Match 1: Mono White Fateful Hour vs
W/U/B/R/G Door to Everything


Round 1:
Mono White Fateful Hour
Round 2:
Mono White Fateful Hour
Round 3: 
Not Played

Winner:
Mono White Fateful Hour


~Noteworthy cards that opponent used~

Nicol Bolas, Planeswalker
Door to Nothingness
Etched Monstrosity
Farseek
Viridian Emissary
Boundless Realms
Rampant Growth
Alchemist's Refuge


    First match of the event and I was already partnered against a VERY different kind of deck! This is exactly the type of stuff I like to see. A deck that is either uncommon or very unique. Ironically enough, the player I was going up against, Ryan, was also our judge for the event lol. Definitely a different atmosphere about this location then what I was used to with the Fantasy Shop, but already I felt very comfortable and the group itself was very friendly. Round 1 had him playing land like crazy, but no real offense or defense prior to it. This gave me the opportunity to build up my human army and rush him. What scared me though throughout this, before I knew what his deck was, he started to discard multiples of Nicol Bolas! I was stunned and shocked to think of what other horrors he had in wait. He eventually played an Etched Monstrosity, but by then I had several humans and a Souleater swinging by him for the win. Round 2 felt much like the same, he was playing a lot of land, but was not getting anything really out yet. I again was able to pull together a group of humans eventually rushing him for the second win and the match.

     After the match was over and while we waited for the round timer to expire, (They actually have it set for 50 minutes per round, instead of the 25 minutes I was used to at the Fantasy Shop, but I think that was because we only have four rounds here vs five rounds at the other location.) we discussed more about our decks, our history with the game, and shared some thoughts about his deck. We ended up playing a casual round while waiting for the timer. In that round I started to rush him again with several humans and True Convinction, but he ended up casting a fog to prevent lethal damage and on his turn casted what I recall was either a Black Sun Zenith or a Brimstone Volley to wipe my board. I later came back with an Unlife and started to build my defense with Norn's Annex and Suture Priest, but he ended up with enough mana to bring out Nicol Bolas before I could play a Soul Conduit. With his planeswalker out on the field, he slowly broke me down for the win. Ryan's deck is really interesting, I gave him some tips and advice about the mana ramping and early field control. I also asked him about it more, he said he was inspired to build a deck around Door to Nothingness and later added Nicol Bolas as another potential win condition. I found this so fasinating simply because it's the same way I try to build my decks and I would love to see him make this deck become more menacing and competitive.


Match 2:
Mono White Fateful Hour vs U/W/B Spirit Delver


Round 1: U/W/B Spirit Delver
Round 2:
Mono White Fateful Hour
Round 3: Mono White Fateful Hour

Winner: Mono White Fateful Hour

~Noteworthy cards that opponent used~

Delver of Secrets
Invisible Stalker
Runechanter's Pike
Talrand, Sky Summoner
Ponder
Lingering Souls
Mana Leak
Phyrexian Metamorph

 

     Second match and I was pitted against probably the youngest opponent I've ever played! His name was Noah and he was only 12 years old! Strangely, he wasn't even the youngest there, his younger brother of 8 was also competing! Even though he was very young, I didn't let it mislead me. I had heard both him and his brother talking about cards and combos, prior to the tournament starting, with as much knowledge as the rest of us older folk there. With that in mind, I knew to not take this match lightly.

     Round 1 started with me trying to get some humans out, but with no luck. He was able to overwhelm me with not one, but two transformed Delvers and an Invisible Stalker with a Pike. Round 2 started to look the same, however, with some luck, he couldn't draw out an instant or sorcery spell to flip his Delvers. I eventually built up my defenses getting out Unlife, two Norn's Annexs, and a Suture Priest. Still not able to get an instant or sorcery spell, he started building up his field with spirits, stalkers, and even copied my Norn's Annex. I eventually was able to build up a ton of humans, gained a ton of life off with War Report, and used True Convinction with Odric to swing for the kill. Round 3 had me getting my defenses up early enough to hold him off till I again rushed in with a ton of humans.

     After the match, we discussed more about our decks. He was really surprised to see some of the cards I was using. He had never thought of cards like War Report and True Convinction being viable in standard. I later talked with his dad, yet another competitor there for Game Day. He said that he had recently started playing the game a few weeks ago, but that both of his sons have been playing for a year or two now and built their decks on their own. I have to admit, I was quite impressed by the one I got to play. I also found it interesting when he played a swamp in the second round. Noah had said he splashing black for some kill spells and for Lingering Souls. Can't say I've heard of a deck that used both Delver and Lingering Souls, but I have to admit, it can be a nasty duo.



Match 3: Mono White Fateful Hour vs Mono Black Planeswalkers

Round 1: Mono Black Planeswalkers
Round 2:
Mono Black Planeswalkers
Round 3:
Not Played

Winner: Mono Black Planeswalkers

~Noteworthy cards that opponent used~

Soren Markov
Liliana of the Veil
Karn Liberated
Mimic Vat
Ravenous Rats
Wurmcoil Engine
Sign in Blood
Phyrexian Metamorph




     Ironically enough, the third match had me going up against the eldest opponent I've ever played, lol. I forget the gentleman's name, but he was something else, in a good way. Some of the first things I noticed about him was the speed at which he was shuffling his deck. It was rather impressive lol. Much like a good casino dealer. The other thing I noticed about him was his metal briefcase holding all his cards. I couldn't help, but think this guy was out to "assassinate" the competition. lol. Jokes aside, this guy was really nice and his deck meant business. You could tell he was gunning for number one right from the start.

     Round 1 had me getting up my defense pretty quickly, but the onslaught of what was to come broke it down fairly quickly. Within a few turns, he played Sorin Markov, Liliana of the Veil, and a Wurmcoil. From what looked like a potential win for me, as I got him down to half life, he quickly started taking over the field and used his Wurmcoil to keep him alive. One by one, he broke down my defenses and slowly made me discard my hand to where I couldn't do a thing to bounce back. Round 2 had him sideboard a bunch of cards. I wasn't sure what to change out to really deal with him, all I could think to do was rush him as quickly as possible. Unfortunately in this round, I wasn't able to get much together before he started putting out Planeswalker after Planeswalker. Again he played Sorin, then Liliana, and then of all things, Karn! With all three out, he started to break me down again. And in a pure evil move, he used Mimic Vat on Ravenous Rats and gave me the worst spanking loss I've experienced since the other Planeswalker deck I went up against at FNM week 1. I had nothing out and could not even draw out anything! It was terrible lol.

     After the match, we talked as well about our decks. I was so impressed by his. Unlike the other Planeswalker deck, this one was mono black. First thing I thought to myself was, "How is that even possible?!" and he showed me some of the combos and tricks he had in there. All of which were completely evil, lol. I didn't know what else other people were playing, but my money was on this guy to win the whole thing.



Match 4:
Mono White Fateful Hour vs B/R Zombie Pod


Round 1:
Mono White Fateful Hour
Round 2:
B/R Zombie Pod
Round 3:
B/R Zombie Pod

Winner: B/R Zombie Pod

~Noteworthy cards that opponent used~


Bonfire
Phyrexian Metamorph
Geralf's Messenger
Gravecrawler
Diregraf Ghoul
Falkenrath Aristocrat
Blood Artist




     Final match of the day! This was it, either I was gonna get into the top four or go home. This match had me going against another B/R Zombie deck, however he later told me it also uses Birthing Pod as a heavy mechanic for it. I believe he only played it once or twice, but that was it. Anyway, Round 1 started much like the other B/R Zombie deck I played against on Friday. He got out his Gravecrawler and Messenger and started swinging. I was able to get an Unlife and eventually a Norn's Annex into the field to hold him off. I then built up an army of humans with True Convinction and started laying into him for the win. Round 2 started to shape up the same way, but this time he was able to build a bigger field and had Blood Artist out. He eventually took the win by casting Bonfire on himself after swinging me down to 0 to use Blood Artist's ability to hit me for the additional 10 poison. Very sneaky, lol. Round 3 we both mulliganed down to 5 cards. Things were getting tense, either he was gonna make it in or me. I was able to get some defenses and put out a few humans, but he was keeping pace with his field, playing most of his creatures in the deck. The killing blow though came from him using Bonfire to wipe my field and then swinging with all his creatures afterwards. That was round and match. It was a good one, we both were pretty tense on who would win, lol.

     Again, another pretty cool guy, he complimented me about my deck and said, himself, that he lucked out with the Bonfires. After our match concluded, I sat down and watched my friend Greg's match against the father of the two children, which he ended up winning, putting him at 2 for 2 as well. After their match ended, Ryan went around announcing the top four, who would go on to play for the grand prize, then the top eight that would get the second full art card, and then finally the rest of the bracket. Out of the 16 people there, I ended up in 9th place, just outside the top 8. Not bad honestly, kinda wished I had gotten into the top 8, but I'll take it lol.





M13 Game Day Results


Match Wins:
2
Match Losses:
2
Match Drawes:
0
Round Victories:
6 (+1 unplayed)
Round Defeats:
6 (+1 unplayed)
Round Stallmates:
0
Event Tournament Finish: 9th place out of 16
Most impressive deck(s) of the event:
W/U/B/R/G Door to Everything and Mono Black Planeswalkers
Spoils of the event:
1 booster pack (Talrand, Sky Summoner), 1 full art card (Mwonvuli Beast Tracker)


Total Career Match Wins: 6 (+1 forfeit)
Total Career Match Losses: 12
Total Career Match Drawes:
1
Total Career Round Victories: 23 (+7 unplayed)
Total Career Round Defeats:
26 (+4 unplayed)
Total Career Round Stallmates: 1 (Time Expired)
Total Career Event Tournaments: 1
Best Event Tournament Finish:
9th place out of 16 (M13 Game Day Event 8/4/12 @ Animagination - Des Peres, MO)




Closing thoughts for the event...



     I had so much fun at this event! It felt so good to go to another location and see all the different decks and new players there. Was really looking forward to playing against Greg and his deck, but I enjoyed playing against those that I did. One of the biggest differences I noticed about this location was just how friendly everyone was with each other. Not to say that isn't the case with the Fantasy Shop, but I think because it was the smaller venue and a smaller crowd, it helped build that atmosphere. After grabbing a meal and coming back to the shop, I talked with Ryan abit about the events there and found out they play Standard on Wednesday. I don't know if I'll be able to make it this week, but I will definitely try and go there again some time soon. I also noticed that they have a larger collection of block binders, about a good third more then what I've seen at the other location. I was rather impressed! I ended up buying a few cards and watched the grand prize winner receive his prize (Surprisingly, it was not the guy with the mono black Planeswalker deck!).      As things started to wind down and I headed out, I couldn't help, but think about what to do next deck wise. I feel like this deck can be better, but I need to make a few changes. I have considered trying a whole new deck, but I just can't figure out what exactly I want to play. Regardless, I think I will be playing this deck for the rest of the season, as I said before. I just hope there will be a spoiler soon of what to expect from RtR. I think I'll plan out a new deck once I can catch a glimpse of that. Until then I'll stick with what I have and attempt to tweak it abit. Anyway, thank you guys again for reading my blog! Any and all comments and/or suggestions are appreciated. I will see you after this week's FNM.  

FNM: Week 3 ~ 8/3/12 @ Fantasy Shop Comics & Games in St. Charles, MO

    Following the events of what happened last week, I decided to use the same deck and see how I would do this time around. For those that haven't read my previous blog or need a refresher of what I played, here is...

My Mono White Fateful Hour deck


[ Edit / Playtest this Deck ]

By: Kabalyero
Fateful Unlife
Type: Casual
Format: Standard
75 Cards
19   Plains
4   Clifftop Retreat

23   Lands


3   Immolating Souleater
3   Moltensteel Dragon
3   Gavony Ironwright
3   Thraben Doomsayer
3   Suture Priest
1   Odric, Master Tactician
1   Accorder Paladin

17   Creatures
3   Phyrexian Unlife
3   Soul Conduit
4   Gather the Townsfolk
3   Norn's Annex
2   Chalice of Life // Chalice of Death
2   War Report
2   True Conviction
1   Increasing Devotion

20   Other Spells


Sideboard:
1   Norn's Annex
1   War Report
1   Thraben Doomsayer
1   Moltensteel Dragon
1   Gavony Ironwright
4   Oblivion Ring
3   Crusader of Odric
1   Phyrexian Unlife
1   Suture Priest
1   Immolating Souleater

15   Sideboard Cards
This deck was created for free at MTG Deck Builder.net.
Build, Test and Share your decks online. All for FREE!

     Aside from all the confusion around Phyrexian Unlife and the rulings behind it,  I actually didn't do bad last week. One of the things I've noticed about this location is that the meta is very much about either heavy control or heavy aggro. A defensive deck like mine I feel fights quite well against all of it. With new found confidence, I came into this night ready to take people out and defend any questioned rules about my deck.

Match 1: Mono White Fateful Hour vs U/W Delver


Round 1:
Mono White Fateful Hour
Round 2: U/W Delver

Round 3:
U/W Delver

Winner:
U/W Delver


~Noteworthy cards that opponent used~

Ratchet Bomb
Delver of Secrets
Thought Scour
Ponder
Vapor Snag
Geist of Saint Traft
Spectral Flight


    First match of the night and already going up against a Delver deck. Going into this, I couldn't help but recall the match I had with another Delver deck last week. With that in mind, I was prepared for what I thought would be a nearly identical encounter. However, this deck actually had a few surprises up it's sleeves. Round 1 had him swinging pretty heavy with a transformed Delver and a Geist of Saint Traft, but I was able to hold him back with an Unlife, Norn's Annex, and enough healing factors to hold me over till I got out a decent group of humans and True Convinction. Round 2 started what would be a common trend of the night. Before playing the next round, my opponent swapped in a bunch of cards from his side board, this would end up being the first of three opponents who did this. This round played much like the last, but he was able to get a few more heavier hits in on me, keeping his GoST from being blocked by using Spectral Flight. When I finally was able to put out a little aerial defense using Moltensteel, he vapor snaged the Dragon and ratchet bombed my Unlife! This immediately opened up the flood gates for him to swing for lethal. Round 3 felt much like a repeat of our first round, however I just could not build up the defenses I needed fast enough to deal with yet again, another transformed Delver and a GoST with Spectral Flight. This gave him the round and the match.


Match 2:
Mono White Fateful Hour vs U/W Aggro/Control


Round 1: Mono White Fateful Hour
Round 2:
Mono White Fateful Hour
Round 3: Not Played

Winner: Mono White Fateful Hour

~Noteworthy cards that opponent used~

Arrest
Pacifism
Wind Drake
Divine Favor
Aether Adept
Serra Angel
Tricks of the Trade
Index


     Probably the most laid back match of the night. This dude was pretty cool. Like the guy who played the Delver deck last week, this was his first FNM too. He had not played MTG in years and recently started getting back into it. I always find these matches to be the most interesting simply because of the fact that I'm a returning player as well and I'm still pretty new to FNMs. Round 1 had him going on the offensive, immediately playing a Wind Drake and eventually throwing on Tricks of the Trade and Divine Favor on it, making it into a hell of a beast!  In the mean time, I quickly built up my defenses with Suture Priest, Norn's Annex, and again, Unlife. Once I got Soul Conduit out, it was pretty much over- He hit me down to zero, and then on my turn, swapped life for the win. Round 2 kinda ended up the same way, took some heavy hits with him bouncing around my Thraben Doomsayer and locking up other creatures while he swung with his Wind Drake. And like the last round, it came down to me playing another Soul Conduit and waiting for him to bring me down to zero for the swapping win. After the match, we talked a lot about the game, our past with it, and some of the combos to both of our decks. It was really refreshing to meet another returning player and seeing their eagerness to really get back into it.



Match 3: Mono White Fateful Hour vs Mono Green Aggro/Control

Round 1: Mono Green Aggro/Control
Round 2:
Mono White Fateful Hour
Round 3:
Mono Green Aggro/Control

Winner: Mono Green Aggro/Control

~Noteworthy cards that opponent used~

Rancor
Dungrove Elder
Predator Ooze
Dismember
Ulvenwald Tracker
Llanowar Elves
Birds of Paradise


    

     Third match pitted me against the player with the mono green aggro deck from week 1 again. His was one of the scariest green decks I've come across simply because of how easy it is for him to get out some huge creatures. The deck he brought out today wasn''t the same one from that week. Instead I had heard it was a duplicate of another green deck that won 3rd place in a recent St. Louis PTQ. Round 1 had me trying to hold up defenses while he eventually beat me down with a Predator Ooze with not one, but two Rancors. Anytime I brought anything out, he would use Ulvenwald Tracker's ability to force fights against his Ooze to pump him as well. Round 2 I was able to get out an Unlife early on and build up my field. He kept building his, but I was eventually able to get enough humans out to swing for lethal. Round 3 was pretty much one sided. I couldn't play anything due to a lack of land, this lead to him beating me with two Dungrove Elders and a Predator Ooze swinging for lots lol. This match was another one where, after the first round, he immediately hit up his sideboard for answers. I think a lot of people don't really know how to deal with my combo, but are starting to get a feel for it. I also think he got a bit upset when he swung for 24 in the second round and couldn't kill me because of Unlife and Chalice, lol. 



Match 4:
Mono White Fateful Hour vs B/R Zombies


Round 1:
Mono White Fateful Hour
Round 2:
B/R Zombies
Round 3:
B/R Zombies

Winner: B/R Zombies

~Noteworthy cards that opponent used~

Brimstone Volley
Tragic Slip
Geralf's Messenger
Gravecrawler
Falkenrath Aristocrat
Blood Artist



    
     By far, most interesting match of the night. I really couldn't read the guy at first, and wasn't sure if he was angry with me over some of the rulings on my cards, but he turned out to be pretty cool and gave me some suggestions after the match. Round 1 started off with him rushing out with Gravecrawler and Messenger, and later on Falkenrath Aristocrat as well. I was able to once again get Unlife out after a few turns and build my defenses until I was able to play my Soul Conduit and swapped life for the win. After this, he also swapped out some cards before going into the next round. Round 2 I was able to get some my defenses up. but he had his team out and was able to swing and then finish me off with a Brimstone Volley. Round 3 I was able to draw the cards I needed to hold him off, but I got mana screwed again into having only two lands on the field. He eventually got out his team again and beat me down for the win, both round and match.



Match 5: Mono White Fateful Hour vs Nobody???


Round 1: Not Played
Round 2:
Not Played
Round 3:
Not Played

Winner: Mono White Fateful Hour (By forfeit - left before match)

~Noteworthy cards that opponent used~

None?!

     I admit, prior to this taking place, I didn't even think anyone would drop out. I gave my opponent a few minutes after I sat down at our table, but he never showed. I went up to the judge to ask about it. He clarified that my opponent had to leave early and that they had to keep him on the list to keep the match ups even. So, they gave me the win for the match. I was really hoping that I would play another match and earn another victory, but what can you do I suppose. The judge and I talked abit about all the questions that came up that night with my deck. He and I both knew from last week that there were gonna be some issues lol. He actually did some more research on Unlife in preparation for the night . We both laughed about it and I later left calling it a night.




FNM: Week 3 Results


Match Wins:
2 (+1 forfeit)
Match Losses:
3
Match Drawes:
0
Round Victories:
8 (+4 unplayed)
Round Defeats:
6
Round Stallmates:
0
Most impressive deck(s) of the night:
B/R Zombies and U/W Aggro/Control
Spoils of the night:
1 booster pack (Door to Nothingness), 1 certificate for a free night of FNM Standard at The Fantasy Shop


Total Career Match Wins: 4 (+1 forfeit)
Total Career Match Losses: 10
Total Career Match Drawes: 1
Total Career Round Victories: 17 (+6 unplayed)
Total Career Round Defeats:
20 (+3 unplayed)
Total Career Round Stallmates: 1 (Time Expired)




Closing thoughts for the week...

    

     I definitely feel like I am becoming more comfortable being and playing standard at FNM. Considering the performance of my deck that night, I was starting to wonder if I should continue again with it or try building into something more of the meta. I hesitate to do so mostly because of money, but also because I like to build the type of decks that really surprise and wow people because they are not common. I am also at a loss, because I am not sure what I want to do yet when the rotation hits, which I will need to change this deck since most of it is being rotated out. I left this night with a lot on my mind
, mostly questions on how I should approach the next FNM I partake in. I have been hearing and doing a lot of research on other locations that run MTG Standard, but at different days of the week.      Baring that thought in mind, I am considering trying out some of the other locations that run Standard to see how well I fair against them. This weekend was also the M13 Game Day Event. Recalling some of the information I had heard from a few of my friends that play in West and South County, I decided I would try my hand at another location for the event. It was a very interesting experience, but I will save that for another blog post lol. As always guys, thank you for reading my blog! Any suggestions and comments are always appreciated! Look for my M13 Game Day Blog coming soon.

FNM: Week 2 ~ 7/27/12 @ Fantasy Shop Comics & Games in St. Charles, MO

    Considering the events of what went down last week, I decided to try something new. Since I don't really have the funds to be buying most of the cards I would need for my R/W Humans right now, I decided to go with another deck idea using cards I own currently. I actually took apart several decks to build this one for standard, but I feel it definitely screams my play style. Here is...

My Mono White Fateful Hour deck


[ Edit / Playtest this Deck ]

By: Kabalyero
Fateful Unlife
Type: Casual
Format: Standard
75 Cards
19   Plains
4   Clifftop Retreat

23   Lands


3   Immolating Souleater
3   Moltensteel Dragon
3   Gavony Ironwright
3   Thraben Doomsayer
3   Suture Priest
1   Odric, Master Tactician
1   Accorder Paladin

17   Creatures
3   Phyrexian Unlife
3   Soul Conduit
4   Gather the Townsfolk
3   Norn's Annex
2   Chalice of Life // Chalice of Death
2   War Report
2   True Conviction
1   Increasing Devotion

20   Other Spells


Sideboard:
1   Norn's Annex
1   War Report
1   Thraben Doomsayer
1   Moltensteel Dragon
1   Gavony Ironwright
4   Oblivion Ring
3   Crusader of Odric
1   Phyrexian Unlife
1   Suture Priest
1   Immolating Souleater

15   Sideboard Cards
This deck was created for free at MTG Deck Builder.net.
Build, Test and Share your decks online. All for FREE!



     This deck is a little risky to play, but it is fun! From the testing I've done this week, it has a pretty decent tempo to it, so I figured I'd go ahead and give it a shot. So here now is how this night went down...


Match 1: Mono White Fateful Hour vs G/R Wolfrun

Round 1:
G/R Wolfrun
Round 2: Mono White Fateful Hour
Round 3:
G/R Wolfrun

Winner: G/R Wolfrun

~Noteworthy cards that opponent used~

Wolfir Silverheart
Llanowar Elves
Arbor Elf
Lightning Mauler
Huntmaster of the Fells



    First match of the night and it was a good one! I had played against a G/R Wolfrun before, but never with type of deck before. First round I was able to get Suture Priest, a Norn's Annex, and Phyrexian Unlife out, but didn't have enough power on the field to deal with his Lightning Mauler with Wolfir Silverheart soulbounded to it. He eventually was able to overcome my defenses and took round 1. Round 2 was the first long round of the night (We actually started to pull in a crowd of people from those that finished their matches already.). In this round, I again was able to get two Norn's Annexs onto the field with a Phyrexian Unlife with a Chalice of Life. This forced him to think about his attacks and eventually brought him down to low life while I was able to build an army of human tokens who were getting bonuses from Fateful Hour abilities and True Conviction. He conceeded before I could swing for lethal, giving me round 2. Round 3 was much quicker than the last. I was able to get a couple of humans out with an Immolating Souleater, but had little defense to deal with his Huntmaster and Wolfir Silverheart, giving him round 3 and the match.



Match 2: Mono White Fateful Hour vs R/B/U Control

Round 1:
Mono White Fateful Hour
Round 2:
R/B/U Control
Round 3: Tie! (Time Expired)

Winner: Tie!

~Noteworthy cards that opponent used~

Gilded Lotus
Sphere of the Suns
Vapor Snag
Grave Titan


     Here we go again lol, another R/B/U Control deck. On a side note, I noticed quite a few people before FNM started that were running these colors for their deck, assumably for Nicol Bolas. It may end up being different at another location, but here it seems that this has become the popular build of the moment. Anyway, this match was also the first of two where there was some confusion with Phyrexian Unlife. My opponent stated that the poison conversion of Unlife is instant, so instead of a declared attack stopping at 0, as it should before the conversion regardless of how much it goes over, the remainder immediately became poison counters. I didn't feel it was right, and should have called for a judge, but I went with it. So, I accepted the loss from this match and the next with this in mind, and had it reconfirmed that I was correct after my third match by the judge. Anyway, round 1 had my opponent mulliganing down to five cards and eventually playing with a hand that wasn't ideal. This lead to me being able to get Unlife out and rush in enough hits in for the win with Souleater and humans. Round 2 had me on the defensive with two Norn's Annexs out with Unlife and Chalice, however building my offensive was taking longer due to lack of mana and some of his control. This lead him into building an army of zombies using two Grave Titans and amassing a silly amount of life. I kept using things like War Report and Suture Priest with Gathering the Townsfolk to keep me alive until I got Soul Conduit.  When I finally got Soul Conduit out in play, I couldn't pull it off in time. He hit me hard enough to technically go over Unlife, giving him the win. Our third round started just as the judge called out for our results. The judge allowed us five turns and neither of us were able to kill the other off, so the round and match was declared a tie.    



Match 3: Mono White Fateful Hour vs U/W Delver


Round 1:
U/W Delver
Round 2:
Mono White Fateful Hour
Round 3:
U/W Delver

Winner: U/W Delver

~Noteworthy cards that opponent used~

Delver of Secret
Runechanter's Pike
Snapcaster Mage
Ponder
Thought Scour


    

     And here was my first Delver match! I was waiting for this, and it was a pretty good deck. Again, this was the second match where Unlife's ruling wasn't being played correctly and I accepted the loss and confirmed the ruling afterwards. Round 1 had him getting out two Delvers very early into the mage, I was able to get out some defense and a few good hits, but two transformed Delvers with no flying blockers coming up pretty much did me in. Round 2 was kind of the same, however, he only had one Delver out and a Runechanter's Pike. This time was different however because I was able to build up a ton of humans using Thraben Doomsayer and Gathering the Townsfolk, which I partnered with a Gavony Ironwright. Once he got me down into Fateful Hour, I full swung at him for lethal since all his creatures were tapped. Round 3 I was on the defensive again- Unlife, Suture Priest, a Norn's Annex, and a Chalice, with Soul Conduit waiting in the wings. However, he had another Delver with a Pike out that, and like the other match, technically hit over Unlife for the win before I could play Soul Conduit.



Match 4:
Mono White Fateful Hour vs Mono Black Vamp
ires


Round 1: Mono White Fateful Hour
Round 2:
Mono White Fateful Hour
Round 3: Not Played

Winner:
Mono White Fateful Hour

~Noteworthy cards that opponent used~

Vampire Nighthawk
Bloodline Keeper
Murder
Ghoulcaller's Chant
Royal Assassin


    
     Even though Vampires had a little more light shined on them then normal, because of the Innistrad block, I found this to be a quite rare and curious deck. I had seen many R/B Vampires, but never a solid mono black one before. Round 1 was probably the quickest round of the night. I started amassing humans (had two Gathering the Townsfolk on opening hand) and got out an Unlife and a Souleater. He was able to play a few vampires and was able to get a hit in and kill a human, but in the end, I got him down enough to where I fed Souleater enough to swing unblocked for lethal to win the round. Round 2 I was building my defenses again, this time with 2 Norn's Annexs, an Unlife, and True Convinction. This pretty much halted him on making any attacks and I had a War Report on hand just incase. From this he started building a huge field of Vampires thanks to Bloodline Keeper. In the meantime I got out a Thraben DoomSayer and started to build an army of humans. The match pretty much came to an end once I got out another Souleater and Soul Conduit. When my combo was ready, I sapped all of my life into Souleater and used Soul Conduit to exchange our life totals giving me the win and the match.



Match 5: Mono White Fateful Hour vs G/R/W Aggro

Round 1: G/R/W Aggro
Round 2:
G/R/W Aggro
Round 3:
Not Played

Winner: G/R/W Aggro

~Noteworthy cards that opponent used~

Sword of War and Peace
Birds of Paradise
Thrugtusk
Rancor
Huntmaster of the Fells
Wolfir Silverheart
Green Sun Zenith
Ancient Grudge

     Last match of the night and it was a fun one. This deck has to be one of my favorite Green-ish Aggro decks. I didn't get to look over it all, but I was quite impressed to see it running on three colors and actually fighting better then the Mono Green Aggro I played last week and the G/R Wolfrun this week. Granted, I didn't get to see too much of the red and white in this deck except some removal, but still very impressive. Both rounds were pretty much the same in this match. He started off with Birds and started bringing out things like his Sword, Thrugtusk, Rancor, and Wolfir Silverheart and put them on other birds or Thrugtusk. I was able to go pretty defensive, having Suture Priest and Norn's Annex out, but I just couldn't get out Unlife to work around the hits. First round he had Thrugtusk with Rancor and a Bird with a Sword swinging hard and heavy for the win, he barely had it with his life down to 1. Round 2 ended with him being able to gain enough life with Huntmaster and using his birds to tap for Norn's Annex and again swinging heavy for the win and the match. After the match was over we discussed quite a bit about our decks, shared some details on it, and played a casual game afterwards, it was a lot of fun.




FNM: Week 2 Results

Match Wins:
1
Match Losses:
3
Match Drawes:
1
Round Victories:
5 (+1 unplayed)
Round Defeats:
6 (+1 unplayed)
Round Stallmates:
1 (Time Expired)
Most impressive deck(s) of the night:
Mono Black Vampires and  G/R/W Aggro


Total Career Match Wins: 2
Total Career Match Losses: 7
Total Career Match Drawes: 1
Total Career Round Victories: 9 (+2 unplayed)
Total Career Round Defeats:
14 (+3 unplayed)
Total Career Round Stallmates: 1 (Time Expired)




Closing thoughts for the week...

     Even though the record says otherwise, I know I did a LOT better this week then last. The stopping power I had during the first two matches, especially against the R/B/U Control deck made me feel proud. The only downfall that really kept me from having a potential 3-2 this week was simply because of the confusion with Phyrexian Unlife. I think because it's a card that is not used often is where the problem lied in. After confirming it with the judge, I will be more sure to defend that ruling if it ever goes challenged again. One of the best things about tonight were the gathering of spectators. At times we had 5 to 10 people just coming up after their matches and watching our's. It was kinda funny to hear some people say "What the hell is going on here?" or " Damn that's confusing!" lol. At one point of the night, an oppenent and myself were given two full art cards from the judge. Not sure if it was something for the event or if anyone else got them, but that was pretty awesome. One was of a Priest of Urabask and the other was a Diregraf Ghoul . Kind of meh, but those were my first every full art cards, so I'll definitely keep them. So far this has been a great experience, I made a few new friends within the community and I noticed that people are starting to get word of me and this deck, lol. What have I started?

     On a side note from the event tonight, I had heard of several other places in the area that run Standard events as well, so I'm thinking about checking them out for next week. If any of you reading this are from the St. Louis area, let me know what places you hit up for FNM or other Standard events, I'd love to see what other locals are like. I will look more into it as the week goes on, but I may have a surprise for next week's blog, we'll see, lol. Anyway, thank you all again for reading my blog, I hope you will continue to follow my adventures, and I appreciate every comment and suggestion I get on here! I will see you all next week.